CIS 565: GPU Programming and Architecture
Fall 2015
University of Pennsylvania
Computer Graphics @ Penn
Course Overview
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Schedule
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Student Work
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Previous semester
Final Projects
Levi Cai
CUDA-Accelerated Crowd Simulation using P-ClearPath with HRVO
Bradley Crusco
Megan Moore
Forward+ Renderer using OpenGL/Compute Shaders
Sanchit Garg
Dome Pongmongkol
Distributed CUDA Path Tracer
Siqi Huang
Ziye Zhou
CUDA GPU Cloth Simulation
Sally Kong
Terry Sun
WebGL Fragment Shader Profiler
Kangning Gary Li
GPU Cloth with OpenGL Compute Shaders
Shuai Shrek Shao
Tongbo Sui
Unified Real-Time Particle Simulation in CUDA
Guan Sun
CUDA-Accelerated Deep Convolutional Neural Network for Object Recognition
Zhimin Zhao
CUDA-Accelerated Complex Procedural Terrains
Xinyue Zhu
GLSL-Accelerated Path Tracer
Ziwei Zong
WebGL 2 Cloth Simulation